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  • Screenshots of iPhone Nike+ running app emerge, we're out of breath already

    Filed under: Software , Apple , OS X It has taken its sweet, sweet time in arriving, but it seems the iPhone Nike+ running application is just... about... here. A slew of new screenshots of the application have emerged, and while there are no juicy tidbits to accompany 'em (release date, cost, etc.), we all know how many lines of text a single snapshot is worth. Hang tight runners, the app you've been waiting (and waiting) for can't be far from the finish line now. [Via MacRumors ] Read | Permalink | Email this | Comments
  • iPhone hacker says the device 'calls home' to Apple, allows apps to be remotely disabled

    Filed under: Handsets , Software , Apple , OS X According to iPhone Atlas and iPhone hacker-extraordinaire Jonathan Zdziarski, Apple has readied a blacklisting system which allows the company to remotely disable applications on your device . Apparently, the new 2.x firmware contains a URL which points to a page containing a list of "unauthorized" apps -- a move which suggests that the device makes occasional contact with Apple's servers to see if anything is amiss on your phone. In Jonathan's words: "This suggests that the iPhone calls home once in a while to find out what applications it should turn off. At the moment, no apps have been blacklisted, but by all appearances, this has been added to disable applications that the user has already downloaded and paid for, if Apple so chooses to shut them down. I discovered this doing a forensic examination of an iPhone 3G. It appears to be tucked away in a configuration file deep inside CoreLocation." Now honestly, we don't expect the folks in Cupertino to suddenly start turning off apps that you've paid for and downloaded, but if Apple is indeed monitoring iPhones or touches (even passively) for applications it doesn't want or like, it signals a problem deeper than a company simply wanting to sign-off on software for the device. Even on platforms like Symbian -- which calls for apps to be signed and traceable -- the suggestion that a process of the OS would actively monitor, report on, and possibly deactivate your device's software is unreasonable, and clearly presents an issue that the company will have to deal with sooner or later. Oh, and Apple -- we're not going to buy the "for your security" angle, so don't even bother. [Via Mac Rumors ] Read - iPhone can phone home and kill apps? Read - Apple's URL with "unathorized applications" string Permalink | Email this | Comments
  • Tether your iPhone, wirelessly. Maybe.

    Filed under: Handsets , Apple , OS X We're not sure how this one got past Apple's App Store censors, but the clever kids at Nullriver have released what appears to be the first tethering solution for the iPhone. The $10 NetShare app is just a SOCKS proxy that links an ad-hoc WiFi network to the iPhone's 3G or EDGE connection -- and if we could get it to work, we'd probably think it was a fine, if hacky, solution to a major limitation of Steve's baby. As it stands, though, the instructions are pretty sparse, and while we can get the app to recognize a connection, we're not able to actually load anything. We're not sure how long this one's going to last -- anyone else willing to give it a shot before it gets yanked? [Thanks, Zoli; Warning, link opens iTunes] Read | Permalink | Email this | Comments
  • Copy / paste app for iPhone is meaningless, has no bearing on anything

    Filed under: Software , Apple , OS X What's the sound of a tree falling when no one's around to hear it? What's the sound of one hand clapping? And perhaps most importantly, what's the purpose of a clipboard when only one app can use it? Development shop Proximi is making a pretty big stink about its MagicPad app for the iPhone, touting its homegrown copy / paste functionality as part of a rich text-editing package to help shore up the handset's weak sauce (read: non-existent) office app suite. That's all well and good -- the app looks well-executed and provides a core function that should've been present across the entire iPhone to start -- but without buy-in from Apple , the clipboard's stuck in the MagicPad sandbox. Cool? Yes. Should Apple be paying attention? Yes. Useful? At this point, barely. [Via MacRumors ] Read | Permalink | Email this | Comments
  • Ad network offers promise of revenue for free App Store apps

    Filed under: Software , Apple , OS X Just because you're scooping up a free app or three on Apple's App Store doesn't mean that the developers behind them need to starve. Medialets, a nascent start-up specifically targeting iPhone devs, offers cookie-cutter code that can be inserted into apps to add an advertisement here and there -- mildly annoying, possibly, but if it means we get charged a big ol' goose egg when we download the goods, it might just be worth the tradeoff. Perhaps the most surprising thing about the enterprise is that Apple's apparently cool with it; the App Store distributes free apps without charging the developer a dime, after all, presumably under the assumption that the entire ordeal is not-for-profit, but that assumption gets turned on its head when Medialets comes into play and cuts Apple clean out of the revenue share. Ultimately, we wouldn't mind seeing two versions of each app offered: one at full price, and a second ad-supported version at a reduced price or free. How's that for thinking outside the box? Read | Permalink | Email this | Comments
  • iPhone App Store to host loads of home automation programs

    Filed under: Handsets , Software , ATT , Apple , OS X Handhelds (and handsets, in particular ) have long since been used as tools for home automation , but the forthcoming App Store is likely to bring a niche concept to the masses... or some of them, at least. Beginning on July 11th (that's the iPhone 3G launch day, you know), a Crestron interface titled iLoveControl will be available for download; during the first 30 days of launch, said app will "offer a one-room Crestron solution free of charge, configured for the control of lights, drapes, HVAC, audio and video." If you're looking to control more than that, it'll cost you $250 per configuration. This is just one example of what's likely to fill the App Store, and quite frankly, we're pretty excited about the possibilities. Read | Permalink | Email this | Comments
  • iPhone roundup: iTunes remote, Apple ready for real software in the App Store

    Filed under: Multimedia , Software , Apple , OS X Who would've thought that rumored iControl app would not only turn out to be real, but survive the inevitable internal politics, delays, and feature cutbacks to make it all the way through to a summer release? Sure enough, iTunes 7.7 has been pushed out to developers in the past several hours, and the installer encourages iPhone and iPod touch owners to "use the new Remote application for iPhone or iPod touch to control iTunes playback from anywhere in your home -- a free download from the App Store." No further details are given -- and it's not clear whether the "iControl" name seen earlier has been scrapped altogether -- but we can guess that it'll use WiFi to hook up with your mainframe, which really makes the idea of an AirPort Express appealing all over again. On another note, Apple has released Beta 8 of the iPhone SDK and is using the occasion to kick off acceptances of applications to the real, live App Store in preparation for its July 11 launch. It appears that Beta 8 is actually required to complete the process, so don't go jumping the gun now -- goodness knows the rest of the iPhone-toting world doesn't want your half-baked apps in a couple weeks, you shady developer, you. Read - iPhone / iTunes Remote app Read - Applications to App Store now being accepted Permalink | Email this | Comments
  • iPhone apps won't be bigger than 2GB or cost more than a grand

    Filed under: Software , Apple , OS X We were really counting on heading straight to the bank with our $1,500, 3-gigabyte... uh, "application" on the App Store next month, but Apple just went and threw a wet blanket on those meticulously thought-out plans of ours. Current intel suggests that Apple intends to allow developers to charge between 99 cents and $999.99 for programs sold through its portal -- those that aren't offered for free, anyway -- in tiered increments depending on the price range. No single app will be allowed to exceed 2GB in size, though it's not clear whether that's for technical or business reasons; at any rate, the sheer torture of attempting to download and install anything close to that size over WiFi will be giving us nightmares for weeks to come. AppleInsider points out that the limitation could put the kibosh on business apps that rely on large integrated data sets to function, so we guess that means you'll just have to play more Super Monkey Ball in their stead. Shucks! [Via iLounge ] Read | Permalink | Email this | Comments
  • Microsoft sifting through iPhone SDK, apps a possibility

    Filed under: Software , Apple , OS X Mom-and-pop shops and giant corporations are clearly still trying to wrap their heads around the iPhone SDK, probe its capabilities and limitations, and figure out just what kinds of apps to bring to the table, and Microsoft is no exception. The company maintains a fairly active Mac development division -- a bit of a redheaded stepchild for the company, but a profitable one at that -- so it totally makes sense that they'd want to bring the iPhone into the fold from that angle. Indeed, the head of Microsoft's Specialized Devices and Applications Group (of which the Mac fiends are a part) have assigned a small handful of engineers to figuring out how, if at all, they can add value to Apple's talkabout; some sort of Office extension is an obvious one, but recent acquisition TellMe is also looking into whether it can shoehorn any voice recognition goodies on there as well. The strange bit, of course, is that this flies in the face of Microsoft's own Windows Mobile, which itself could use all the engineering help it can get to roll out its long-promised killer revamp as quickly as possible; then again, Office Mac is itself an affront to Windows, so maybe it's business as usual in Redmond. [Via iLounge ] Read | Permalink | Email this | Linking Blogs | Comments
  • The iPhone App Store, maybe

    Filed under: Software , Apple , OS X It seems a bit anticlimactic to us, but here it is, ladies and gentlemen, the moment you've all been (or not been) waiting for: the iPhone App Store. As you might recall, Apple's back end infrastructure wasn't quite ready when we had a look at the 2.0 firmware a few days back, but tipsters have been flooding the interwebs this weekend alleging that at least bits and pieces of the feature are now functional for those lucky enough to be running the new build. Could this be faked? Yes, absolutely -- but to be fair, this is about how we'd expect it to look in this early state, ominous gray boxes in place of app logos and all. Read | Permalink | Email this | Linking Blogs | Comments
  • iPhone SDK downloads exceed 100,000, upcoming games get outed

    Filed under: Games , Handsets , Software , GSM , EDGE , Apple , OS X Just four days after Apple announced that the beta version of the iPhone SDK would be available to developers, some 100,000 downloads have taken place. 'Course, it's not like we're shocked by Cupertino's latest horn tooting, but we've all ideas that number pales in comparison to the amount of requests for unlocks . Nevertheless, the real news from the Apple camp is that companies such as Namco and PopCap are apparently on board to bring titles such as Pac-man, Galaga, Bejeweled, Zuma and Peggle to the iPod touch / iPhone via App Store . Furthermore, Six Apart's CEO admitted that it's already developing a "native iPhone application for TypePad," and the VP of THQ Wireless implied that we'd be seeing some of its wares surface here as well. As for release dates? Your guess is as good as ours. Read | Permalink | Email this | Linking Blogs | Comments
  • New iPhone design leaked on the App Store? Highly unlikely.

    Filed under: Handsets , Apple , OS X Knowing how rampant the Apple rumor community can get, we try not to stir the pot too feverishly, but iLounge has made a bizarre little discovery that we thought you might like to see. Apparently, it's already possible for developers to create App Store pages for offering content to limited groups of users. While perusing these pages, they apparently stumbled upon the Education First Educational Tours page, where international travel tour registrants can download TourCast audio and video content. Strangely, an odd, almost Zune -like device can be seen in the corner of the graphic for this page bearing the Apple logo. Could this be some wild slip? Is what we're looking at a rendering of a new iPhone or touch device, or is this some random mockup meant to suggest a "general" Apple product? We're strongly, strongly leaning towards the latter, though maybe Jobs let one slide through the cracks this time. See the full view after the break. [Thanks, Christian] Read | Permalink | Email this | Linking Blogs | Comments
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