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  • i.TV app brings Netflix queue management to iPhone / iPod touch

    Filed under: Multimedia , Software , Misc , Apple , OS X Talk about being on a hot streak. Netflix has been the talk of the town here lately, hiring a new guy to concentrate on digital distribution, nixing HD DVD rentals for good and showing up on your iPod touch / iPhone. You heard right -- thanks to a new third-party application from i.TV, users can now manage their Netflix queue right from their handheld. In the app, users can see detailed content information, ratings, cast credits and recommendations, and you can even sign up for access or link to an existing account. Oh, and did we mention it's free to download? Because it is. i.TV app brings Netflix queue management to iPhone / iPod touch originally appeared on Engadget Mobile on Sun, 16 Nov 2008 06:05:00 EST. Please see our terms for use of feeds . Read | Permalink | Email this | Comments
  • Crestron's home automation iPhone app demoed at CEDIA

    Filed under: Software , Apple , OS X Make no mistake about it, the iPhone (and the App Store in particular) has made the lives of many home owners much, much easier. As it stands, there are already a few apps out there that interface with Crestron gear , but to date, there's no official Crestron app to fiddle with. But give it 60 days or so and there will be -- at least, that's the good word over at the company's booth today at CEDIA. Said application will be 100% free to download, and as you can see in the gallery over at Engadget HD , it elegantly enables wired home owners to control lighting, temperature and all sorts of other things via WiFi or 3G, at home or anywhere else in the world. Users can even program in settings for multiple houses, enabling them to turn the AC on in Orlando while blasting the heat in Jackson Hole. So let's see, all you need now is an iPhone, a couple properties, a few dozen grand to blow on Crestron HA gear and a tiny bit of patience. Read | Permalink | Email this | Comments
  • Purported iPhone Nike+ screenshots found to be fake

    Filed under: Games , Software , Apple , OS X And to think, we actually believed that Nike and Apple were this close to delivering the long-awaited running application for the iPhone. While it was widely reported that these shots were indeed the real deal, AppleInsider is pointing out a *** in the armor: Cupertino doesn't offer iPhone developers a programming interface for accessing one's music, yet this mysterious program clearly showed someone listening to Chris Martin and friends (an unreleased song, evidently) while attempting to make it to 0.02km. The take away? It's still pretty likely that the two outfits are working to create a fitness program for the App Store, but those screenshots ain't it. [Thanks, Michael] Read | Permalink | Email this | Comments
  • Screenshots of iPhone Nike+ running app emerge, we're out of breath already

    Filed under: Software , Apple , OS X It has taken its sweet, sweet time in arriving, but it seems the iPhone Nike+ running application is just... about... here. A slew of new screenshots of the application have emerged, and while there are no juicy tidbits to accompany 'em (release date, cost, etc.), we all know how many lines of text a single snapshot is worth. Hang tight runners, the app you've been waiting (and waiting) for can't be far from the finish line now. [Via MacRumors ] Read | Permalink | Email this | Comments
  • Copy / paste app for iPhone is meaningless, has no bearing on anything

    Filed under: Software , Apple , OS X What's the sound of a tree falling when no one's around to hear it? What's the sound of one hand clapping? And perhaps most importantly, what's the purpose of a clipboard when only one app can use it? Development shop Proximi is making a pretty big stink about its MagicPad app for the iPhone, touting its homegrown copy / paste functionality as part of a rich text-editing package to help shore up the handset's weak sauce (read: non-existent) office app suite. That's all well and good -- the app looks well-executed and provides a core function that should've been present across the entire iPhone to start -- but without buy-in from Apple , the clipboard's stuck in the MagicPad sandbox. Cool? Yes. Should Apple be paying attention? Yes. Useful? At this point, barely. [Via MacRumors ] Read | Permalink | Email this | Comments
  • iPhone apps won't be bigger than 2GB or cost more than a grand

    Filed under: Software , Apple , OS X We were really counting on heading straight to the bank with our $1,500, 3-gigabyte... uh, "application" on the App Store next month, but Apple just went and threw a wet blanket on those meticulously thought-out plans of ours. Current intel suggests that Apple intends to allow developers to charge between 99 cents and $999.99 for programs sold through its portal -- those that aren't offered for free, anyway -- in tiered increments depending on the price range. No single app will be allowed to exceed 2GB in size, though it's not clear whether that's for technical or business reasons; at any rate, the sheer torture of attempting to download and install anything close to that size over WiFi will be giving us nightmares for weeks to come. AppleInsider points out that the limitation could put the kibosh on business apps that rely on large integrated data sets to function, so we guess that means you'll just have to play more Super Monkey Ball in their stead. Shucks! [Via iLounge ] Read | Permalink | Email this | Comments
  • Microsoft sifting through iPhone SDK, apps a possibility

    Filed under: Software , Apple , OS X Mom-and-pop shops and giant corporations are clearly still trying to wrap their heads around the iPhone SDK, probe its capabilities and limitations, and figure out just what kinds of apps to bring to the table, and Microsoft is no exception. The company maintains a fairly active Mac development division -- a bit of a redheaded stepchild for the company, but a profitable one at that -- so it totally makes sense that they'd want to bring the iPhone into the fold from that angle. Indeed, the head of Microsoft's Specialized Devices and Applications Group (of which the Mac fiends are a part) have assigned a small handful of engineers to figuring out how, if at all, they can add value to Apple's talkabout; some sort of Office extension is an obvious one, but recent acquisition TellMe is also looking into whether it can shoehorn any voice recognition goodies on there as well. The strange bit, of course, is that this flies in the face of Microsoft's own Windows Mobile, which itself could use all the engineering help it can get to roll out its long-promised killer revamp as quickly as possible; then again, Office Mac is itself an affront to Windows, so maybe it's business as usual in Redmond. [Via iLounge ] Read | Permalink | Email this | Linking Blogs | Comments
  • In case it wasn't obvious, iPhone apps run on S60

    Filed under: Software , Nokia , Symbian , Apple , OS X Since the iPhone's apps aren't really apps but rather web-based widgets employing a variety of Web 2.0 standards, it only stands to reason that there are probably some other devices out there that can take advantage. In particular, Nokia's S60-based devices already rock a Safari-based browser (and an absolutely terrific one, may we add) -- and sure enough, the few iPhone "apps" kicking around out there seem to work. Of course, the upcoming glut of widgets will likely be designed to take full advantage of the iPhone's somewhat unique input methodology and screen size, so it's not a perfect fit -- but it seems pretty likely N95 owners will be able to find a few new goodies with Apple to thank. Read | Permalink | Email this | Linking Blogs | Comments
  • Apple announces third-party software details for iPhone

    Filed under: Handsets , Apple , OS X As expected , Apple used WWDC as the stage to announce a third-party development solution for the iPhone, putting to rest fears that the handset would be a closed ( read: non-smartphone ) platform. Calling it a "sweet solution" for allowing devs to get their wares onto iPhones across the globe without sacrificing stability or security, Apple is using its full Safari-based browser to let folks code up true, Web 2.0-compatible apps that can be accessed and updated on developers' own servers. Though any apps that third-party developers put together will run under Safari, they'll be totally customizable and maintain the platform's unique look and feel. Better yet, they won't require any special SDK -- Jobs claims that a working knowledge of modern web standards is all we'll need to code up custom iPhone goodies to our hearts' content. Permalink | Email this | Linking Blogs | Comments
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