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  • Wireless Carriers Are Increasingly Interested In An App Store-Like Business, GetJar Says

    GetJar , which distributes free mobile applications to consumers on the Internet and over the phone, said it is branching out its business by building application storefronts for wireless carriers. A few months ago, that would have been unheard of because carriers typically want to own the relationship with their subscribers. But with the success of Apple's ( NSDQ: AAPL ) App store, which Steve Jobs said made $30 million in its first four weeks, copycats are really starting to take off. For example, earlier this month, I reported that T-Mobile will create an open storefront this Fall that would allow developers to sell their applications freely to their subscribers, and yesterday Google ( NSDQ: GOOG ) announced the Android Market, a store for Android phones when they become available later this year. Of course, there's other app stores too, including Handango, which sells apps to smartphone users. When I met up with Bill Scott, GetJar Network's VP of sales and business development in Seattle this week, he said GetJar is seeing the same trend and is starting to work with carriers to distribute free apps on their decks. The numbers are convincing. So far, GetJar claims that consumers have downloaded 300 million applications in total from its site, with a monthly average of about 13 million downloads worldwide and more than 500,000 in the U.S. It distributes everything from Google Maps and Yahoo's ( NSDQ: YHOO ) Go to nifty, but also less useful items, such as Disco Light, which makes your phone flash, and Battery Drainer, which makes your phone flash and beep until it's dead. Adult entertainment is also fair game. The company initially had no intentions of being an app store, but Founder Ilja Laurs of Lithuania stumbled into it. As a game developer, he always had a hard time getting his games tested. One day he posted it on a Web site, asking people to download it for free and report any bugs (That also explains the company's name...Jar is the suffix...
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  • Earnings: Buongiorno Reports Strong Results For First-Half 2008; Sees Weakness Coming

    Italian mobile content company Buongiorno released financial results for the first half of the year today, reporting that both revenues and operating profits are up in the six-month period, but cautioned that the economic climate may hurt results in the short term. The company did not break down results for the second quarter. Andrea Casalini, Buongiorno's (BIT: BNG) CEO: "We believe that the mobile entertainment market will continue to offer significant long-term opportunities, despite the less buoyant short term outlook, resulting from our period of adjustment and macroeconomic conditions. Release. During the year, Buongiorno increased its presence in new markets, such as South Africa, Australia and Argentina. In the first half, its biggest markets in terms of revenues were Iberia, the UK, Italy and the Mediterranean, France, the U.S., Latin America and Germany and Austria. In the year's first-half, the company reported revenues of $232 million (EUR 158 million), an increase of 84 percent compared to the prior year. The company reported that earnings before some expenses, or EBITDA, was $24 million (EUR 16.3 million), an increase of 96 percent compared to the year earlier. Operating profit was also up 74 percent, and the company implemented some cost savings goals that resulted in a savings in personnel costs. The company today confirmed the revised 2008 forecast it tweaked back in July. Buongiorno expects revenues for 2008 to be as much as $491 million (EUR 335 million) and EBITDA of up to $58.7 million (EUR 40 million). Check out the best business jobs in digital media. Go here for paidContent.org Job Board.
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  • What's Happening With Vivendi Games Mobile? Possible Sale Coming

    What is happening with Vivendi Games Mobile , the mobile gaming unit of VG which is now part of Activision ( NSDQ: ATVI ) after the merger? We have been hearing rumblings of the mobile unit being disposed of, but haven't been able to confirm to whom. Activision/Vivendi ( EPA: VIV ) Games' PR has not returned our e-mails...but it has previously described it as part of it "non-strategic business units", meaning it would be sold. It is also looking at selling off Sierra Online, which provides casual games for the PC and Xbox Live Marketplace. We initially suspected the two Indian gaming Indiagames and Jumpgames (part of Reliance) could have been the buyers, since both of them are in the U.S. market looking at acquisitions, but turns out they aren't the buyers. If anyone knows who's buying these units, ping us anonymously through the Tips form in the left column (RSS readers will have to click through)… Social Media Deals Report: This 199-page report, filled with charts and data, examines the categories, number and size of VC and M&A deal in social media from 2007 through 2008. Visit the ContentNext Reports page
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  • 5.2B Mobile Subscribers By 2011, 1.7B On Mobile Web And 2.1B Mobile Purchases By 2013: Reports

    A trio of new research reports detail the dramatic and swift rise of mobile in terms of subscription growth, mobile web usage and mobile payments for goods downloaded to mobile phones. On Pace For 5.2 Billion Mobile Subscribers By 2011 Last year there were three times as many people using mobile phones than land lines worldwide (3.3 billion and 1.1 billion respectively), according to Infonetics Research. Mobile subscriptions jumped 31 percent year-over-year while land line subscriptions declined 5 percent in the same period. Latin America and the Caribbean are the only regions where land lines are expected to grow. Strong growth, no surprise, is expected to be primarily driven by voice services in Brazil, Russia, India and China – countries where double-digit GSM subscriber growth rates are common, the firm concluded. Based on the current rate of growth, it predicts there will be 5.2 billion mobile subscribers by 2011, at which time there will also be one wireless broadband subscriber for every four wireline broadband subscribers. ( Release ). 1.7 Mobile Web Users By 2013 The number of subscribers using the internet on their mobile phones is expect to nearly triple from 577 million today to more than 1.7 billion by 2013, according to a new report from Juniper Research. Social networking, user-generated content, instant messaging, location-based services and search and discovery are all driving a more open environment where users can share, collaborate and exploit content free from carrier restrictions, the firm wrote. Asia is expected to be the largest market for mobile web where almost 416 million users are anticipated to be surfing the internet on mobile phones in five years. Currently, 190 million users are accessing the mobile web there in those regions. Juniper Research predicts South America holds the "greatest untapped potential for mobile web" because of relatively low wireline broadband penetration in those countries. ( Release ). 2.1 Billion Mobile...
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  • Player X Buys Spanish Games Firm, Splits Production And Publishing Arms

    UK mobile games maker Player X is buying Madrid-based mobile games publisher Gaelco Móviles for an undisclosed cash amount - its first acquisition and part of a European expansion plan. At the same time, it's separating out its production and publishing operations in to two new divisions - Studio X and Player X Distribution . Joining the latter unit on game aggregation and portals, Gaelco Móviles is mostly strong in the Mediterranean, has carrier tie-ups with Telefonica ( NYSE: TEF ), Vodafone ( NYSE: VOD ), TNM, Bouygues and Wind, and is responsible for titles like Mini Morris Fun Car (after the jump). Player X CEO Tony Pearce said it's the first of a "raft of significant strategic moves" that are coming. Our mobile application for Blackberry and other Smartphones brings you the latest headlines when you're on the go. Go here to download .
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  • RealNetworks Sees Growth Of Snack-Sized Mobile Content; No iPhone Plans For Rhapsody

    RealNetworks ( NSDQ: RNWK ), which helps carriers sell ringtones, ringback tones and full-track music, believes the continuing trend in mobile content is to provide a bite-sized or "snackable" content experience, whereas the TV and PC will be the venues for longer, richer, high-definition experiences, according to Analisa Roberts, RealNetwork's senior director of market planning and analysis. That's not a new concept in the industry, however, the thinking has started to get muddled with new entrants, like mobile broadcast TV, which offers full-length shows and movies, and other content providers that see phones with big screens and faster network speeds as away to move everything from TV or online over to mobile without any alterations. To be sure, RealNetworks provides the range when it comes to music, by selling slices of music that are used for ringtones and ringback tones and also full-track music downloads. Here's a snapshot of their thoughts on the matter: On recent developments: About two years ago, RealNetworks acquired South Korean-based WiderThan for $350 million for its mobile music expertise and then more recently it bought Sony NetServices for $9 million to gain a European mobile music foothold. Last month, it gained recognition for launching an exclusive deal for Rhapsody with Verizon Wireless that includes both full-track and subscription music services. Lots more, including thoughts on mobile music, after the jump … Mobile Music by the Numbers: -- Ringback tones: Ringback tones make up the bulk of RealNetwork's business when counting subscribers. As of Q1, they had 16 carrier deployments in 10 countries with 28 million mobile subscribers, which mostly have subscriptions. "Our ringback tone subscriber base continues to grow at a great rate....It's strong in the U.S. and Asia, but Europe is a focus and we are seeing traction there." To give an idea, 10.5 percent of the global subscriber base has a ringback tone subscription...
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  • Mobile Gaming Firm In-Fusio Gets Funding

    In-Fusio , the France-based mobile gaming firm, has received a new round of late stage funding from French IT Expansion Capital Fund, Occam Capital . The amount was not disclose. The funding will allow In-Fusio to expand its European, North American, and Asia-based offices and increase its worldwide development capabilities, the company said. In-Fusio recently launched its "Get Smart" mobile game based on the summer movie, Get Smart . This new funding is a bit confusing: in 2006 In-Fusio was split into two companies: one was going to develop and publish games under the In-Fusio name, while the games channel management services was re-branded as a separate division, Mobile Scope. Then in 2007, the In-Fusio part was bought by French company Zenops. So not sure if this new funding is for Zenops...more when we have more. Related Mobile Gaming Firm In-Fusio Splits Into Two Companies Mobile Gaming Firms In-Fusio, Filao Acquired By Zenops Our mobile application for Blackberry and other Smartphones brings you the latest headlines when you're on the go. Go here to download .
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  • BBC's Top Gear Coming To Mobile, As A Game

    The Top Gear juggernaut rolls on. Once a humble but controversial BBC autos review show, BBC Worldwide is now cashing in on accidental US popularity with Australian and American spinoffs, bigger billing on BBC America and making topgear.com top amongst its new " passion sites ". Next is a mobile phone game, the broadcaster has announced. Players will get to race a lap on a virtual version of the test track driven weekly on TV by The Stig , with lap times logged like on the show and a range of stunts available (this is the show that played soccer on ice using Suzukis, for the uninitiated). Though the game is commissioned from Gameloft by the BBC's overseas and profit-making wing BBC Worldwide, it will be available only in the UK. Check out the best business jobs in digital media. Go here for paidContent.org Job Board.
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  • Mobile Content Bits: The Three C's: Cellpoint; CellSpin and Cellufun

    Just for fun, this Friday's mobile content bits will feature only companies with "cell" in their name.... -- Cellpoint builds mobile bookstore for SAXO.com: Saxo.com , an online bookstore in Denmark, said that it's using Cellpoint Moble's mPoint technology to build a mobile site. Customers can access the store by texting "saxo" to a Danish short code. The customer will then receive a message that takes them to the mobile store, where they can browse and purchase books. -- CellSpin creates multimedia features for Twitter: San Jose-based Cellspin said that it is supporting audio, video, picture and text messages that can be uploaded to micro-blogging sites Twitter and Pownce. Users who download Cellspin's mobile application, can leave audio Tweets, or send a picture or video, which allows a message to get across very fast and easily. The application is free, and works on more than 300 phones with the Symbian, Windows Mobile 5.0 and 6.0 or Blackberry operating systems. Others are expected to come soon. Multimedia tweets can also be sent from CellSpin's Web site. Release. -- Cellufun and PlayPhone partner for game portal: San Jose-based PlayPhone said its working with Cellufun to gain access to Cellufun's more than 5.5 million monthly unique visitors and a catalog of free mobile games. The two companies said it is a good way to cross-promote their content, and will continue to look for similar partnerships in the future. PlayPhone will make Cellufun's free ad-supported games available through at http://www.playphone.com and a custom WAP site powered by Cellufun. Release. Our mobile application for Blackberry and other Smartphones brings you the latest headlines when you're on the go.
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  • Mobile Content Bits: Smaato And Ad Infuse; Ringleader Digital Ads; InnerActive and Buongiorno

    -- Smaato announced at the Mobile Marketing Forum that it's partnering with Ad Infuse to provide advertisers, publishers, and operators advertising within applications. In addition, Ad Infuse's iPhone advertising solution will be integrated with Smaato's in-application advertising platform for developers to use in conjunction with the iPhone SDK. The companies have also expanded to Europe. Release can be found here . -- New York-based Ringleader Digital announced tdoay that HopStop will use Ringleader to serve ads over its mobile Web site. HopStop will now be able to let advertisers target advertisements based on a users location, and without the need for GPS. HopStop.com offers consumers directions using public transit and other forms of transportation, and serves 1.7 million visits by users a month. The ads will be able to to relate to a user's physical address based on information provided, or on the nature of the place the user searches for, such as restaurants or museums. -- innerActive Smart Media and Buongiorno announced a partnership to offer its customers free ad-supported content, such as games, instant messaging and video. HotSMS, part of Buongiorno (BIT: BNG) Marketing Services, will offer free ad-funded entertainment directly to its members. With the help of innerActive, Buongiorno will also be able to offer HotSMS.com subscribers the choice of free content, in return for viewing contextual advertisements and product placements that are embedded in the content. In trials, innerActive's platform 40 percent click-through rates and ten times more downloads than for paid-for games. Also in trials, they said 78 percent of people who played a game had never downloaded a game before. Release. Our mobile application for Blackberry and other Smartphones brings you the latest headlines when you're on the go. Go here to download
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  • Mobile Content Bits: Brew Gets Flash; Juicecaster Adds Location; Nokia Goes Live; Guitar Hero Rocks

    -- Qualcomm ( NSDQ: QCOM ) and Adobe Systems ( NSDQ: ADBE ) announced today at the Brew conference in San Diego that they have upgraded the Brew mobile platform to support Adobe Flash technology, which will allow developers to use video and other Flash content when creating applications in the Brew environment. Of course, this is a big deal because Apple's ( NSDQ: AAPL ) iPhone has declined to support Flash to date. Release. -- JuiceCaster , the mobile social-networking service, said today that it is supporting location-based geotagging for for Qualcomm's Brew solution. Now JuiceCaster users can send pictures and videos that automatically include their location to social-networking platforms, like MySpace, Facebook and Twitter. It also immediately notifies users when someone updates their status in a nearby area. The announcement was made today at the Brew conference, but JuiceCaster intends on supporting other platforms too. -- Microsoft ( NSDQ: MSFT ) and Nokia ( NYSE: NOK ) announced today that Windows Live for mobile will be available for Nokia S60 devices for the first time in the U.S. and in six more countries, including Hungary, Iceland, India, Israel, Poland and Romania, which brings the grand total to 33. Windows Live for Nokia includes access to Hotmail, Messenger, Live Contacts and Spaces. Once downloaded, and a user signs-in, the application enables customers to move between contacts, e-mail, messenger, phone calls, text messaging, camera, gallery and browsing. -- Hands-On Mobile, the mobile game publisher that developed Guitar Hero III Mobile , said today that the game was the hottest selling title on Verizon Wireless ( NYSE: VZ ) phones in the first three months of the year. So far, the game has been downloaded nearly 1 million times across all operators and more than 250,000 songs are played daily. The most popular songs are "Slow Ride", "Mississippi Queen" and "Black Magic Woman."
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  • Mobile Content Bits: Big Fish And Glu; SendMe And IAC; Sega And Greystripe; Momail Email In UK

    -- Glu unveils "Mystery Case" game : Today, Glu Mobile ( NSDQ: GLUU ) is unveiling "Mystery Case Files: Agent X," a game designed and developed by Big Fish Games for mobile phones in North America. Mystery Case games has become a franchise, with more than 1.8 million units sold. In this game, players are virtual detectives who solve mysteries by finding hidden clues. The game, found here , includes weekly updates that provide fresh content. Users can also post high scores to compete against others. -- SendMe to deliver content to IAC visitors : SendMe Mobile is announcing that it will start to deliver top ringtones, wallpapers and games to visitors of the IAC ( NSDQ: IACI ) mobile web pages that offer premium mobile content. The sites include Mobile by Citysearch or Evite Mobile. -- Greystripe teams up with Sega for classic games : Greystripe , which distributes ad-supported mobile games, said it is now working with Sega. Greystripe will start with three classics: Sonic Jump; Afterburner II and Golden Axe. Greystripe will deliver the games to system including 50 catalog partners in addition to GameJump.com. Sega said it will monetize their games via Greystripe's AdWRAP advertising network, which includes brands like Diet Coke, Yahoo! ( NSDQ: YHOO ), New Line Cinema and eBay. -- Momail launches email support : Stockholm-based Momail plans to announce today that it's launching email support for major email accounts including Hotmail, Gmail, Yahoo! Mail and other ISP mail in the UK. With Momail, emails are automatically rendered for the user's specific mobile phone, and delivered to one inbox on the phone. Momail says it supports more than 1,000 devices. Users can have unlimited email accounts, and all responses appear like they were sent from that person's original email address. Momail is free and its available in the UK, and several other European countries.
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